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E-learning and Teaching in Library and Information Services

Presents an overview of virtual learning and computer-aided instruction.

Presents an overview of virtual learning and computer-aided instruction.

Michael Allen's Guide to E-Learning

Building Interactive, Fun, and Effective Learning Programs for Any Company

Michael Allen offers a common-sense guide to e-learning. This book shows how institutions can look beyond the hype to the real challenges of effective e-learning and realize results through practical, goal-oriented applications.

This is it for e-learning. This is the how-to book for both instructional designers and executives responsible for corporate e-learning programs.

Mathematical Modeling, Simulation, Visualization and e-Learning

Proceedings of an International Workshop held at Rockefeller Foundation' s Bellagio Conference Center, Milan, Italy, 2006

This book features articles written by some of the most prominent leading applied mathematicians as well as young and promising ones. The common objective of these articles is to present an important issue which is currently widely discussed in scientific investigation with major human, economic or ecological implications. Each article is as deep as an expert lecture but is also self-contained, so that even isolated scientists with limited resources can profit greatly from it.

This book is a collection of articles written by some of the most prominent leading applied mathematicians, as well as articles from young and promising scientists from Africa, Asia and Europe.

Human-Computer Interaction and Management Information Systems: Applications. Advances in Management Information Systems

"Human-Computer Interaction and Management Information Systems: Applications" offers state-of-the-art research by a distinguished set of authors who span the MIS and HCI fields. The original chapters provide authoritative commentaries and in-depth descriptions of research programs that will guide 21st century scholars, graduate students, and industry professionals. Human-Computer Interaction (or Human Factors) in MIS is concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. It is distinctive in many ways when compared with HCI studies in other disciplines. The MIS perspective affords special importance to managerial and organizational contexts by focusing on analysis of tasks and outcomes at a level that considers organizational effectiveness. With the recent advancement of technologies and development of many sophisticated applications, human-centeredness in MIS has become more critical than ever before. This work focuses on applications and evaluations including special case studies, specific contexts or tasks, HCI methodological concerns, and the use and adoption process.

Indeed, MIS centers on the study of information systems, rather than on
information technologies, which are these systems' constituent. Human actors
play an essential role in information systems. In the MIS field, HCI studies
humans in their ...

Android Apps for Absolute Beginners

Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.

Since Android Studio 0.8.2 came out as I was writing this chapter, I will show you
how the update process works. But first, I will show you how to install Android
Studio and take a tour of some of its features, as well as show you how to create
a ...

Android Studio New Media Fundamentals

Content Production of Digital Audio/Video, Illustration and 3D Animation

This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn• What are the primary genres of new media content production• What new media assets Android Studio supports• What are the concepts behind new media content production• How to Install and use GIMP, Inkscape, and Audacity software• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.

Studio. Now that we have covered new media content for Android Studio, it's time
to take a look at how these new media assets, which you will create using all your
newfound multimedia production knowledge, are integrated in Android Studio.

Effective Public Relations

  • ISBN 13 : 9793925493
  • Judul : Effective Public Relations
  • Pengarang : Scott M Cutlip,   Allen H Center,   Glen M.Broom,  
  • Kategori : Public relations.
  • Penerbit : Kencana Prenada Media Group
  • Klasifikasi : 659.2
  • Call Number : 659.2 ALL e
  • Bahasa : Indonesia
  • Penaklikan : xxiv + 548 hlm ,;25 cm
  • Tahun : 2006
  • Halaman : 548
  • Halaman : 548
  • Ketersediaan :
    2018-36330-0018
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0017
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0016
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0015
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0014
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0013
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0012
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0011
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0010
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2018-36330-0009
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
    2017-34549-0008
    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi
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    Tersedia di Pustaka Kubang Putih - UIN Sjech M. Djamil Djambek Bukittinggi