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Building Web Applications with UML

Significantly more examples and diagrams in this volume help the readers grasp core concepts. Also includes enhanced coverage of the latest security concerns regarding web applications.

Significantly more examples and diagrams in this volume help the readers grasp core concepts. Also includes enhanced coverage of the latest security concerns regarding web applications.

Using a Combination of UML, C2RM, XML, and Metadata Registries to Support Long-Term Development/Engineering

Objective: To facilitate C2 Architecture and Applications development in terms of a formal language for C2 based upon a C2RM; To derive the rules for analyzing and parsing C2 Products from Natural Language to Machine Language for use by C2 Applications; To leverage commercial representation and modeling languages such as the Unified Modeling Language (UML) and Extensible Markup Language (XML) and associated tools.

Objective: To facilitate C2 Architecture and Applications development in terms of a formal language for C2 based upon a C2RM; To derive the rules for analyzing and parsing C2 Products from Natural Language to Machine Language for use by C2 ...

Learning UML

Since the dawn of computing, software designers and developers have searched for ways to describe the systems they worked so hard to create. Flowcharts enabled the concise documentation of program-flow and algorithms. Entity-relationship diagrams enabled database designers to convey the structure underlying the collection of tables and columns that made up a schema. From the beginning, technologists recognized the descriptive power inherent in visual representations of a system, yet it wasn't until 1997 that the first attempt to create a visual language that could be used across all aspects of a system development project came to fruition. Unified Modeling Language (UML) was born. UML has taken the software development industry by storm. Widely supported by development and documentation tools, UML can be used on the one hand by programmers to record such things as the detailed design of classes in an object-oriented system and on the other hand by business analysts to give the broad-brush picture of how a system interacts with users and other systems. UML has become the lingua franca of software development, and no one in the software industry can afford to be without knowledge of this powerfully expressive visual language. Learning UMLintroduces UML and places it in perspective, then leads you through an orderly progress towards mastery of the language. You'll begin by learning how UML is used to model the structure of a system. Many key UML concepts, especially that of the general (classes) versus the specific (objects), are illustrated in the chapter on class and object diagrams. Next, you'll learn how to use use-case diagrams to model the functionality of a system. Finally, you'll see how component and deployment diagrams are used to model the way in which a system is deployed in a physical environment. Structural modeling answers the "who" and "what" questions of systems development. Behavioral modeling addresses the questions of "when," "how," and "why." You'll learn how to use sequence and collaboration, to model the interaction over time between system components, how to use state diagrams to describe the life cycle of system components, and how to use activity diagrams to document control-flow and responsibility. Throughout this book, author Sinan Si Alhir maintains a clear focus on UML the language and avoids getting caught up in the cobwebs of methodology. His presentation is direct and to-the-point. Each chapter ends with a set of exercises that you can use to test your growing knowledge of UML and its concepts. As you work your way through the book, you'll find yourself warming up to the simple yet expressive language that is UML, and using it to communicate effectively and professionally about all aspects of system design.

This new book is the definitive primer for UML, and starts with the foundational concepts of object-orientation in order to provide the proper context for explaining UML.

UML 2003 -- The Unified Modeling Language, Modeling Languages and Applications

6th International Conference San Francisco, CA, USA, October 20-24, 2003, Proceedings

This book constitutes the refereed proceedings of the 6th International Conference on the Unified Modelling Language, UML 2003, held in San Francisco, CA, USA in October 2003. The 25 revised full papers, 4 tool papers, and 1 experience paper presented together with the abstracts of 3 invited talks and summaries on the UML 2003 workshop and tutorials were carefully reviewed and selected from initially 168 submissions. The papers are organized in topical sections on practical model management, time and quality of service, tools, composition and architecture, transformation, Web related issues, testing and validation, improving UML/OCL, consistency, and methodology.

This book constitutes the refereed proceedings of the 6th International Conference on the Unified Modelling Language, UML 2003, held in San Francisco, CA, USA in October 2003.

UML Pocket Reference

The Unified Modeling Language (UML) is one of the most important languages for anyone in the software industry to know. The UML is a visual language enabling architects, designers, and developers to communicate about design. Seemingly simple on the surface, the UML is a rich and expressive language, with many visual syntactical elements. It's next to impossible to memorize all aspects of the UML. Just as a writer might require a dictionary to work with the spoken word, so too do UML practitioners require a dictionary of sorts. In this book, you'll find information on UML usage, and also on the symbols, line-endings, and syntax used for the following diagram types: Class diagrams Component diagrams Behavioral diagrams Sequence diagrams Statechart diagrams Object diagrams Deployment diagrams Use case diagrams Collaboration diagrams Activity diagrams Let this book be your UML dictionary. It's clear, concise, and small. Keep this book at hand, and never again be stymied by an unfamiliar UML symbol, a line-ending you don't recognize, or the use of an unfamiliar diagram type. O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you need to get to a solution quickly, the new UML Pocket Reference is the book you'll want to have.

In this book, you'll find information on UML usage, and also on the symbols, line-endings, and syntax used for the following diagram types: Class diagrams Component diagrams Behavioral diagrams Sequence diagrams Statechart diagrams Object ...

UML and the Unified Process

"Unified Modeling Language (UML), Unified Process (UP), and other information modeling methods are addressed in this scholarly consideration of the analysis, design, and development of web-based and enterprise applications. The most current research on conceptual, theoretical, and empirical issues of modeling for online business and static information is provided."

"Unified Modeling Language (UML), Unified Process (UP), and other information modeling methods are addressed in this scholarly consideration of the analysis, design, and development of web-based and enterprise applications.

UML for Java Programmers

* *Compliant and up-to-date with the latest version of the industry standard for modelling software programs, UML 2.0 *Concise and practical; written for the Java programmer *Contains thorough Java code examples AND their related UML diagrams -- a critical and proven approach to learning

If that language is Java, you need "UML for Java Programmers." In this book, one of the world's leading object design experts becomes your personal coach on UML 1&2 techniques and best practices for the Java environment.