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Multimedia in Practice

Technology and Applications

Designed as a guide for program development managers and project leaders who need to introduce multimedia features into their applications, this comprehensive volume covers the full range of multimedia available, outlines the basic components and technologies, describes a range of possible applications (illustrated with real-world examples), and discusses the impact of multimedia on professionals in the computing industry. Discusses the applications, benefits and problems of using multimedia. Surveys multimedia systems, components and technology (multimedia platforms, development tools, image, audio, video, storage and retrieval, communications). Explores applications (training and education, kiosks for information and sales, image processing, information subsystems, and office automation). Explores the impact of multimedia (integration with existing systems, related technologies, and design, organization and training). For managers, applications developers, and system integrators in the IT industry.

Designed as a guide for program development managers and project leaders who need to introduce multimedia features into their applications, this comprehensive volume covers the full range of multimedia available, outlines the basic ...

Multimedia: Making It Work, Eighth Edition

This thoroughly revised and updated full-color text covers the most current multimedia tools, techniques, and technologies, including Web and mobile content design and delivery Multimedia: Making It Work, Eighth Edition teaches fundamental multimedia concepts and shows you the process of managing multimedia production. Beginning with the essential multimedia building blocks of text, images, sound, animation, and video, the book educates you on the business of making multimedia. Project planning, costs, design, production, talent acquisition, testing, and delivery are also covered. Discussions of the most up-to-date technologies run throughout the chapters, with coverage of Multimedia Messaging Service (MMS), the architecture for multimedia content delivery used in mobile devices. Lab projects have been updated with applications of multimedia on the Web, such as shooting videos on a cell phone and uploading the results to websites. Both Windows and Mac environments are covered. Starting with this edition, software tools will be drawn from Open Source and shareware. Each chapter of the text focuses on highlighted learning objectives and includes chapter summaries, key term lists, end-of-chapter quizzes, and lab projects. Multimedia: Making It Work, Eighth Edition features: New coverage of Multimedia Messaging Service (MMS), the architecture for multimedia content delivery to mobile devices Updated lab projects that feature multimedia Web applications A focus on open source software tools Free Online Learning Center with two user interfaces: student interface includes objectives and links to chapter quizzes; instructor interface hosts instructor’s guide, course syllabus, end-of-chapter question solutions, PowerPoint slides, and a link to an EZ Test test bank. CD-ROM with all the chapter review questions from the book in a practice test application and trial versions of different multimedia software All-inclusive coverage: What is Multimedia; Text; Images; Sound; Animation; Video; Making Multimedia; Multimedia Skills; Planning and Costing; Design and Production; Content and Talent; The Internet and Multimedia; Designing for the Web; Delivering

Both Windows and Mac environments are covered. Starting with this edition, software tools will be drawn from Open Source and shareware.

Multimedia Performance

A comprehensive overview of the development, theory and characteristics of multimedia performance, that introduces key artists, practice and debates. The book describes new and emergent forms, presenting an up-to-date account of the evolving relationship between technology and aesthetics in contemporary performance culture.

The book describes new and emergent forms, presenting an up-to-date account of the evolving relationship between technology and aesthetics in contemporary performance culture.

McGraw-Hill Multimedia Encyclopedia of Science and Technology

Release 1.1

Multimedia reference work which contains articles and illustrations from the McGraw-Hill encyclopedia of science & technology (7th ed., 1992) and scientific terms from the McGraw-Hill dictionary of scientific and technical terms (5th ed., 1994) with additional material created for this CD-ROM. Contains 39 narrated animations to demonstrate difficult concepts, 250 biographies of important people, 122,600 word dictionary; 7,300 articles, 550 illustrations, 22 maps with almanac data, 45 sky maps and constellation maps, curriculum outlines for student instruction in 6 disciplines, and search and retrieval software featuring key word, Boolean, and context relevant searching.

Multimedia reference work which contains articles and illustrations from the McGraw-Hill encyclopedia of science & technology (7th ed., 1992) and scientific terms from the McGraw-Hill dictionary of scientific and technical terms (5th ed., ...

Multimedia Learning

Cognitive and Instructional Issues

With the increased dissemination of information technologies in education, the issue of how learners deal with multimedia information systems has become critical. New research questions have emerged such as: How well do people learn from multimedia documents? How do they achieve integration between text and any other media? How can you make computerised information systems fit user information processing strategies and styles? And what is the potential of hypermedia applications for education, training and work? This volume is based on a selection of papers presented at the first International Seminar on Using Complex Information Systems held in Poitiers, France. The volume presents a comprehensive overview of research issues related to multimedia usage considered from cognitive and instructive perspectives. It relates theories of mental representations, information processing and learning to issues of design and use of multimedia technologies.

And what is the potential of hypermedia applications for education, training and work? This volume is based on a selection of papers presented at the first International Seminar on Using Complex Information Systems held in Poitiers, France.

Multimedia Technology and Applications

Make a multimedia project or internet site come to life! Discover how to integrate text, graphics, audio, video and animation through design and authoring tools, using the core fundamentals and technology that create powerful and successful multimedia products. Learn how to determine factors such as hardware requirements, operating systems, and software, as well as how best to utilize the dynamics of the multimedia development process, teams and resources. If you wish to develop and deliver multimedia products, this book is a must!

If you wish to develop and deliver multimedia products, this book is a must!