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Java the UML Way

Integrating Object-Oriented Design and Programming

One of the only books that bridge the gap between O-O design (in UML) and O-O programming (in Java) in an integrated fashion. * Learn how to translate a UML class diagram into Java source code * Includes extensive coverage of GUI programming with Swing * A running case study is used throughout the book * Includes introductory level coverage of databases and distributed systems, some knowledge of which is vital for building serious programs * Companion Web Site includes slides, exercise solutions, sample programs and links.

This is a fast-paced textbook which teaches how to program in Java using UML as the modeling tool. Objects are presented early on, and traditional topics of control structures and arrays are cast into an object-oriented context.